While the game is slower and less robust than SF2 Turbo, it holds a special place in my heart as an adult who held it up as a shining example of Nintendo’s superiority during many a heated playground argument. Landing the premiere console port of Street Fighter 2, the game that single-handedly brought arcades back from the brink of obsolescence, was a major get for Nintendo and for SNES players. Even so, that doesn’t diminish the historical significance of SF2: The World Warriors.ĭuring the heated “console” war between Super NES and Genesis, Sega gained ground by marketing edgier characters and games that spoke to teen and adult gamers who considered Nintendo’s more colorful mascots and software too juvenile for their tastes. Street Fighter 2 Turbo, the SNES port of coin-op classic Street Fighter 2 Hyper Fighting, is considered by many to be the best version of the game on 16-bit consoles. This is one of those instances where one chapter of history took a backseat to another, and deservedly so. Or maybe they’re fully aware that diehard fans will buy it again when the Virtual Console service comes to Switch, although that event doesn’t appear to be in the cards until early 2018 when Nintendo rolls out Nintendo Switch Online. Then again, perhaps Nintendo and Square omitted it due to the many ports-especially the 3DS edition-available on other platforms. The game’s time-traveling story as well as its charming graphics and soundtrack qualify it for a spot on the Super NES Classic. Chrono Trigger is widely regarded as one of Square Enix’s (née Squaresoft) strongest RPGs and a shoo-in on virtually every best-games list written since the mid-1990s. Of all the games left behind, this one strikes me as the most surprising. All 1 1 only scratch the surface of games I’d love to play on this latest mini console-a testament to the depth and quality of Super Nintendo’s panoply of titles and the console’s influence on the industry. Others are better in some way than those chosen for canonization. Some of them are inferior to ones chosen for inclusion, but have historical significance. ![]() The following 1 1 games failed to make Nintendo’s cut when assembling the Super NES Classic’s library. While stellar and arguably stronger pound for pound than its NES Classic brethren’s, the SNES Classic’s lineup falls shy of perfection. If you don’t believe me, take a gander at the list of titles baked into the Super NES Classic, announced by Nintendo earlier today for a September 28 release date.Įighty dollars-and the luck of Tyche and Fortuna combined, unless Nintendo ships more units than it did for its now-discontinued NES Classic-will get you 21 first- and third-party classics from Super Mario World, Super Metroid, and Zelda: A Link to the Past to Mega Man X, Contra 3: The Alien Wars, and Secret of Mana. That particular nostalgia aside, the Super NES is my favorite console and hosts one of the finest libraries in the industry’s history. The formative experience of walking into a friend’s basement and hearing the peppy notes of Super Mario Bros.’ World 1-1 theme is forever burned into my brain. I’m sitting at my computer today, writing about video games for a living, because of the NES.
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